Gdy już postanowili¶my zagrać, pozostaje nam zrobić kartę postaci. Należy w tym celu po pierwsze. Podać na PW swojego e-maila i numer GG, razem z histori± swojej postaci. Tylko wtedy będziemy mogli sprawnie zrobić postać.
Male Human Scoundrel 1 Representing Gourdon
Strength 13 (+1) Dexterity 13 (+1) Constitution 12 (+1) Intelligence 13 (+1) Wisdom 12 (+1) Charisma 14 (+2) Size: Medium Height: 1.9 meters Weight: 135 kg Skin: Pale Eyes: Green Hair: Blond; Straight; Light Beard
Total Vitality Points: 7 Total Wound Points: 12
Speed: 10 meters / round [blast helmet, vest]
Defense: 13 = 10 + 2 [base] +1 [dexterity]
Touch AC: 13 Flat-footed: 12
Initiative modifier: +1 = +1 [dexterity] Fortitude save: +1 = 0 [base] +1 [constitution] Reflex save: +3 = 2 [base] +1 [dexterity] Will save: +1 = 0 [base] +1 [wisdom] Attack (handheld): +1 = 0 [base] +1 [strength] Attack (unarmed): +1 = 0 [base] +1 [strength] Attack (missile): +1 = 0 [base] +1 [dexterity] Grapple check: +1 = 0 [base] +1 [strength]
Light load: Medium load: Heavy load: Lift over head: Lift off ground: Push or drag: 25 kg. or less 26-50 kg. 51-75 kg. 75 kg. 150 kg. 375 kg.
Languages: Speak basic Read/write basic Speak huttese Learn some more?
Reputation: 0
Force Points: 1 Dark Side Points: 0
Knife [damage 1d4 critical 20, range increment 2 meters, weight 1 kg, piercing, small, simple] Blaster_Heavy [damage 3d8, critical 20, range increment 8 meters, 1.3 kg, stun fort DC 18, energy, multifire, medium, blaster pistol] Blast helmet and vest [light; +2 damage reduction; max dex +5; check penalty -1; 3 kg.]
Feats:
Trick Blaster_pistols Simple_Weapons Armor_Proficiency -- light
Skill Name Key Ability Skill Modifier Ability Modifier Ranks Misc. Modifier Appraise Int 1 = +1 Astrogate Int 1 = +1 Balance Dex* 1 = +1 Bluff Cha 4 = +2 +2 [trick] Climb Str* 2 = +1 +1 Computer_Use Int 1 = +1 Craft_1 Int 5 = +1 +4 Craft_2 Int 1 = +1 Craft_3 Int 1 = +1 Diplomacy Cha 5 = +2 +3 Disguise Cha 2 = +2 Entertain_1 Cha 6 = +2 +4 Entertain_2 Cha 2 = +2 Entertain_3 Cha 2 = +2 Entertain_4 Cha 2 = +2 Entertain_5 Cha 2 = +2 Escape Artist Dex* 4 = +1 +3 Forgery Int 1 = +1 Gamble Int 7 = +1 +4 +3 [trick] Gather Information Cha 6 = +2 +4 Treat_Injury Wis 1 = +1 Hide Dex* 3 = +1 +2 Intimidate Cha 2 = +2 Jump Str* 2 = +1 +1 Knowledge (alien_species) Int 5 = +1 +4 Knowledge (astronomy) Int 3 = +1 +2 Knowledge (business) Int 5 = +1 +4 Listen Wis 2 = +1 +1 Move Silently Dex* 1 = +1 Pilot Dex 3 = +1 +2 Ride Dex 1 = +1 Search Int 1 = +1 Sense Motive Wis 1 = +1 Spot Wis 1 = +1 Survival Wis 1 = +1 Swim Str** 1 = +1 Repair Dex 1 = +1
* = check penalty for wearing armor
Human
* Extra feat at first level (already included) * Four extra skill points at first level (already included) * One extra skill point at each additional level (already included)
Human:
* Extra skill points * Extra feat at first level
Scoundrel
* Illicit barter (level 1)
* Lucky (1/day) (level 2)
* Precise attack +1 (level 3)
* Skill emphasis (level 4)
* Bonus feat (level 5)
* Lucky 2/day (level 6)
* --- (level 7)
* Skill emphasis (level 8)
* Precise attack +2 (level 9)
* Bonus feat (level 10)
* --- (level 11)
* Skill emphasis (level 12)
* Lucky (3/day) (level 13)
* Precise attack +3 (level 14)
* Bonus feat (level 15)
* Skill emphasis (level 16)
* --- (level 17)
* Lucky (4/day) (level 18)
* --- (level 19)
* Skill emphasis (level 20)
Class HP rolled Level 1: Scoundrel 6
Equipment:
6 kg 4 kg 1 kg 0 kg 3 kg 1 kg _____ 15 kg Weapons / Armor / Shield (from above) bacta x2 Breath_Mask Credit_Chip Datapad Medpac
Total
Oto przykładowa karta postaci. Proszę napisać w temacie "Uwagi" czy karta jest czytelna, czy też trzeba j± tłumaczyć. Dodam że karta jest w 90% dla mnie, więc nie musicie się martwić.
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