Gra RPG osadzona w unwiersum Star Wars
Gdy już postanowiliśmy zagrać, pozostaje nam zrobić kartę postaci. Należy w tym celu po pierwsze. Podać na PW swojego e-maila i numer GG, razem z historią swojej postaci. Tylko wtedy będziemy mogli sprawnie zrobić postać.
Male Human Scoundrel 1
Representing Gourdon
Strength 13 (+1)
Dexterity 13 (+1)
Constitution 12 (+1)
Intelligence 13 (+1)
Wisdom 12 (+1)
Charisma 14 (+2)
Size: Medium
Height: 1.9 meters
Weight: 135 kg
Skin: Pale
Eyes: Green
Hair: Blond; Straight; Light Beard
Total Vitality Points: 7
Total Wound Points: 12
Speed: 10 meters / round [blast helmet, vest]
Defense: 13 = 10 + 2 [base] +1 [dexterity]
Touch AC: 13
Flat-footed: 12
Initiative modifier: +1 = +1 [dexterity]
Fortitude save: +1 = 0 [base] +1 [constitution]
Reflex save: +3 = 2 [base] +1 [dexterity]
Will save: +1 = 0 [base] +1 [wisdom]
Attack (handheld): +1 = 0 [base] +1 [strength]
Attack (unarmed): +1 = 0 [base] +1 [strength]
Attack (missile): +1 = 0 [base] +1 [dexterity]
Grapple check: +1 = 0 [base] +1 [strength]
Light load:
Medium load:
Heavy load:
Lift over head:
Lift off ground:
Push or drag:
25 kg. or less
26-50 kg.
51-75 kg.
75 kg.
150 kg.
375 kg.
Languages: Speak basic
Read/write basic
Speak huttese
Learn some more?
Reputation: 0
Force Points: 1
Dark Side Points: 0
Knife [damage 1d4 critical 20, range increment 2 meters, weight 1 kg, piercing, small, simple]
Blaster_Heavy [damage 3d8, critical 20, range increment 8 meters, 1.3 kg, stun fort DC 18, energy, multifire, medium, blaster pistol]
Blast helmet and vest [light; +2 damage reduction; max dex +5; check penalty -1; 3 kg.]
Feats:
Trick
Blaster_pistols
Simple_Weapons
Armor_Proficiency -- light
Skill Name
Key
Ability
Skill
Modifier
Ability
Modifier
Ranks
Misc.
Modifier
Appraise Int 1 =
+1
Astrogate Int 1 =
+1
Balance Dex* 1 =
+1
Bluff Cha 4 =
+2
+2 [trick]
Climb Str* 2 =
+1
+1
Computer_Use Int 1 =
+1
Craft_1 Int 5 =
+1
+4
Craft_2 Int 1 =
+1
Craft_3 Int 1 =
+1
Diplomacy Cha 5 =
+2
+3
Disguise Cha 2 =
+2
Entertain_1 Cha 6 =
+2
+4
Entertain_2 Cha 2 =
+2
Entertain_3 Cha 2 =
+2
Entertain_4 Cha 2 =
+2
Entertain_5 Cha 2 =
+2
Escape Artist Dex* 4 =
+1
+3
Forgery Int 1 =
+1
Gamble Int 7 =
+1
+4 +3 [trick]
Gather Information Cha 6 =
+2
+4
Treat_Injury Wis 1 =
+1
Hide Dex* 3 =
+1
+2
Intimidate Cha 2 =
+2
Jump Str* 2 =
+1
+1
Knowledge (alien_species) Int 5 =
+1
+4
Knowledge (astronomy) Int 3 =
+1
+2
Knowledge (business) Int 5 =
+1
+4
Listen Wis 2 =
+1
+1
Move Silently Dex* 1 =
+1
Pilot Dex 3 =
+1
+2
Ride Dex 1 =
+1
Search Int 1 =
+1
Sense Motive Wis 1 =
+1
Spot Wis 1 =
+1
Survival Wis 1 =
+1
Swim Str** 1 =
+1
Repair Dex 1 =
+1
* = check penalty for wearing armor
Human
* Extra feat at first level (already included)
* Four extra skill points at first level (already included)
* One extra skill point at each additional level (already included)
Human:
* Extra skill points
* Extra feat at first level
Scoundrel
* Illicit barter (level 1)
* Lucky (1/day) (level 2)
* Precise attack +1 (level 3)
* Skill emphasis (level 4)
* Bonus feat (level 5)
* Lucky 2/day (level 6)
* --- (level 7)
* Skill emphasis (level 8)
* Precise attack +2 (level 9)
* Bonus feat (level 10)
* --- (level 11)
* Skill emphasis (level 12)
* Lucky (3/day) (level 13)
* Precise attack +3 (level 14)
* Bonus feat (level 15)
* Skill emphasis (level 16)
* --- (level 17)
* Lucky (4/day) (level 18)
* --- (level 19)
* Skill emphasis (level 20)
Class HP rolled
Level 1: Scoundrel 6
Equipment:
6 kg
4 kg
1 kg
0 kg
3 kg
1 kg
_____
15 kg Weapons / Armor / Shield (from above)
bacta x2
Breath_Mask
Credit_Chip
Datapad
Medpac
Total
Oto przykładowa karta postaci. Proszę napisać w temacie "Uwagi" czy karta jest czytelna, czy też trzeba ją tłumaczyć. Dodam że karta jest w 90% dla mnie, więc nie musicie się martwić.
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