STAR WARS D20

Gra RPG osadzona w unwiersum Star Wars

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#1 2008-03-01 23:38:35

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Karta postaci

Gdy już postanowiliśmy zagrać, pozostaje nam zrobić kartę postaci. Należy w tym celu po pierwsze. Podać na PW swojego e-maila i numer GG, razem z historią swojej postaci. Tylko wtedy będziemy mogli sprawnie zrobić postać.

Male Human Scoundrel 1
Representing Gourdon

Strength     13    (+1)
Dexterity     13    (+1)
Constitution     12    (+1)
Intelligence     13    (+1)
Wisdom     12    (+1)
Charisma     14    (+2)
   
Size:     Medium
Height:     1.9 meters
Weight:     135 kg
Skin:     Pale
Eyes:     Green
Hair:     Blond; Straight; Light Beard

Total Vitality Points: 7
Total Wound Points: 12

Speed: 10 meters / round [blast helmet, vest]

Defense: 13 = 10 + 2 [base] +1 [dexterity]

      Touch AC: 13
      Flat-footed: 12

Initiative modifier:    +1    = +1 [dexterity]
Fortitude save:    +1    = 0 [base] +1 [constitution]
Reflex save:    +3    = 2 [base] +1 [dexterity]
Will save:    +1    = 0 [base] +1 [wisdom]
Attack (handheld):    +1    = 0 [base] +1 [strength]
Attack (unarmed):    +1    = 0 [base] +1 [strength]
Attack (missile):    +1    = 0 [base] +1 [dexterity]
Grapple check:    +1    = 0 [base] +1 [strength]

Light load:
Medium load:
Heavy load:
Lift over head:
Lift off ground:
Push or drag:
    25 kg. or less
26-50 kg.
51-75 kg.
75 kg.
150 kg.
375 kg.

Languages:    Speak basic
Read/write basic
Speak huttese
Learn some more?

Reputation: 0

Force Points: 1
Dark Side Points: 0

Knife [damage 1d4 critical 20, range increment 2 meters, weight 1 kg, piercing, small, simple]
Blaster_Heavy [damage 3d8, critical 20, range increment 8 meters, 1.3 kg, stun fort DC 18, energy, multifire, medium, blaster pistol]
Blast helmet and vest [light; +2 damage reduction; max dex +5; check penalty -1; 3 kg.]

Feats:

      Trick   
      Blaster_pistols   
      Simple_Weapons   
      Armor_Proficiency -- light   

Skill Name
   
Key
Ability
   
Skill
Modifier
   
Ability
Modifier
   
Ranks
   
Misc.
Modifier
Appraise     Int     1 =    
+1
       
Astrogate     Int     1 =    
+1
       
Balance     Dex*     1 =    
+1
       
Bluff     Cha     4 =    
+2
        +2 [trick]
Climb     Str*     2 =    
+1
    +1    
Computer_Use     Int     1 =    
+1
       
Craft_1     Int     5 =    
+1
    +4    
Craft_2     Int     1 =    
+1
       
Craft_3     Int     1 =    
+1
       
Diplomacy     Cha     5 =    
+2
    +3    
Disguise     Cha     2 =    
+2
       
Entertain_1     Cha     6 =    
+2
    +4    
Entertain_2     Cha     2 =    
+2
       
Entertain_3     Cha     2 =    
+2
       
Entertain_4     Cha     2 =    
+2
       
Entertain_5     Cha     2 =    
+2
       
Escape Artist     Dex*     4 =    
+1
    +3    
Forgery     Int     1 =    
+1
       
Gamble     Int     7 =    
+1
    +4     +3 [trick]
Gather Information     Cha     6 =    
+2
    +4    
Treat_Injury     Wis     1 =    
+1
       
Hide     Dex*     3 =    
+1
    +2    
Intimidate     Cha     2 =    
+2
       
Jump     Str*     2 =    
+1
    +1    
Knowledge (alien_species)     Int     5 =    
+1
    +4    
Knowledge (astronomy)     Int     3 =    
+1
    +2    
Knowledge (business)     Int     5 =    
+1
    +4    
Listen     Wis     2 =    
+1
    +1    
Move Silently     Dex*     1 =    
+1
       
Pilot     Dex     3 =    
+1
    +2    
Ride     Dex     1 =    
+1
       
Search     Int     1 =    
+1
       
Sense Motive     Wis     1 =    
+1
       
Spot     Wis     1 =    
+1
       
Survival     Wis     1 =    
+1
       
Swim     Str**     1 =    
+1
       
Repair     Dex     1 =    
+1
       

* = check penalty for wearing armor

Human

    * Extra feat at first level (already included)
    * Four extra skill points at first level (already included)
    * One extra skill point at each additional level (already included)

Human:

    * Extra skill points
    * Extra feat at first level

Scoundrel

    * Illicit barter (level 1)

    * Lucky (1/day) (level 2)

    * Precise attack +1 (level 3)

    * Skill emphasis (level 4)

    * Bonus feat (level 5)

    * Lucky 2/day (level 6)

    * --- (level 7)

    * Skill emphasis (level 8)

    * Precise attack +2 (level 9)

    * Bonus feat (level 10)

    * --- (level 11)

    * Skill emphasis (level 12)

    * Lucky (3/day) (level 13)

    * Precise attack +3 (level 14)

    * Bonus feat (level 15)

    * Skill emphasis (level 16)

    * --- (level 17)

    * Lucky (4/day) (level 18)

    * --- (level 19)

    * Skill emphasis (level 20)

    Class     HP rolled    
Level 1:     Scoundrel     6    

   
Equipment:

      6 kg
      4 kg
      1 kg
      0 kg
      3 kg
      1 kg
      _____
      15 kg    Weapons / Armor / Shield (from above)
      bacta x2
      Breath_Mask
      Credit_Chip
      Datapad
      Medpac

      Total

Oto przykładowa karta postaci. Proszę napisać w temacie "Uwagi" czy karta jest czytelna, czy też trzeba ją tłumaczyć. Dodam że karta jest w 90% dla mnie, więc nie musicie się martwić.

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